top of page

LOST & SOUND

Fall 2022 - Vertical Studio

LOST & SOUND

I was responsible for rigging and animation primarily on this project, but I also created the storyboards and 2D animatic. In particular, this project taught me a lot about rigging a complex bipedal character with complex facial expressions.

The rig took me the longest on this project for obvious reasons; our character needed a full body rig as well as a somewhat-comprehensive facial rig. I hadn't anticipated that doing this would be so complex, but what better way to learn than throwing yourself at it headfirst?

I was responsible for solely animating three of the longer shots on Lost & Sound, as well as some clean-up work here and there. I'm really happy with how the entire team's work turned out -- it was a wonderful project to work on!

bottom of page